PYRO EXPLORATIONS
This was probably one of the most fun experiments I’ve done lately. Testing Cinema 4D’s PYRO emitter engine to create this kind of animation, where you can recreate volumetric smoke, which allows you to use standard materials and make different combinations procedurally. I made this kind of crystallised material with red streaks in #redshift, but the possibilities are almost endless.
Pyro explorations
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Pyro explorations

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